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Santa's Last Stand

← Return to Santa's Last Stand

Devlog

  • 0.1.0 release & hiatus
    March 27, 2023 by Forbidden Depths Games#Hiatus
    Well... this is awkward Since the last post i have tried adding new stuff as well as polishing what was added, however, i have soon realised that i am lacking motivation for this project, like, at all... Continue reading
  • A smol tour into the development process behind "Santa's Last Stand"
    February 17, 2023 by Forbidden Depths Games#dev
    After the new year i decided to take a "little break" and relax for a week or two and make a good update... Fast forward 2 months and i suddenly remember that i stated about giving more content in two... Continue reading
  • Patch 0.0.2
    December 17, 2022 by Forbidden Depths Games#Patch
    Another patch to make the game more playable - Added gold count (is useless as of now, you can think of it as a score before i add something to spend your gold on). - Added a snow bullet impact effect... Continue reading
  • I had a smoothbrain moment bruh
    December 15, 2022 by Forbidden Depths Games#Bruh
    I have misunderstood "Has sensitive content" as "blood and gore", so i have turned it of, because i didn't want small children to play my gory game, but in doing so i have put my game accidentally as... Continue reading
  • Patch 0.0.1
    December 15, 2022 by Forbidden Depths Games#Patch
    First patch comes around to make this game playable! - Added a max zombie elf spawn cap per wave (150), also added a max zombie elf alive, so more don't spawn and fry your pc (30 can be alive at a tim... Continue reading
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