0.1.0 release & hiatus
Well... this is awkward
Since the last post i have tried adding new stuff as well as polishing what was added, however, i have soon realised that i am lacking motivation for this project, like, at all. After two/three weeks of attempts to work this out i have decided to release a unbaked, undone, and cringeworthy build of Santa's Long Stand, because development for the last two or three weeks felt like pushing solid concrete through a syringe. There will be two possibilities: either i am going to continue working on SLS some time later with a fresh, rested head; or it will be abandoned.
Anyway, here are all the changes (in no particular order)
- Added two new weapons: Clock17 and Mi16 (shotgun is called Mooseberg650 now)
- Added a new (unfinished) map "Fort Jeremy"
- water is full of murderous intent
- Replaced goofy auugh goblin dudes with hellish cultists
- Added footsteps for Santa
- New death sound for Santa
- Added a shop with ability to buy more ammo, upgrades for buff spawning and beartraps
- Added ragdoll for dead enemies , can be send flying
- Shotgun jamming bug was finally irradiated
- Kicking now shakes the screen and sends poor bastard to stratosphere
- shooting a gun lights up things in front of you
- Remade muzzle flashes
- Remade Mooseberg650 sounds
- Fixed bug where player could survive with 0 healthpoints
- i forgot the rest (probably not important)
Get Santa's Last Stand
Santa's Last Stand
Small horde shooter about Santa surviving the horde.
Status | Canceled |
Author | Forbidden Depths Games |
Genre | Shooter |
Tags | 3D, 7dfps, Blender, Christmas, First-Person, FPS, Low-poly, Singleplayer, Unreal Engine |
Languages | English |
More posts
- A smol tour into the development process behind "Santa's Last Stand"Feb 17, 2023
- Patch 0.0.2Dec 17, 2022
- I had a smoothbrain moment bruhDec 15, 2022
- Patch 0.0.1Dec 15, 2022
Leave a comment
Log in with itch.io to leave a comment.